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3D Art Conjurer/Conjuress (3D Artist)

dla Black Drakkar Games w Warszawa / hybrydowo / zdalnie

Praca stała Grafika i animacja


Welcome Adventurer!

For our brave tribe Black Drakkar Games we are looking for an experienced 3D Art Conjurer/Conjuress (3D Artist).

We are a young developers' studio established by industry veterans and powered by very experienced and perfectly harmonized individuals. We are a Polish company based in Warsaw, hidden in the silence and greenery of Fort Mokotow. Our team co-develops various game projects.

Currently, one of the ongoing projects we are involved in is an unannounced Sci-Fi game based on a popular IP and developed in Unreal Engine 5. For this project, we are seeking a talented 3D Artist who will play a key role in supporting level creation by crafting high-quality 3D models that bring our creative vision to life.

What will be your main responsibilities?

  • Work closely with Concept team to align with the project’s artistic vision.
  • Collaborating with other development teams to ensure assets, support gameplay, animation or level art needs.
  • Creating high-quality 3D assets including props, architecture and nature elements based on concepts & references.
  • Integrating 3D Assets into Unreal Engine, while ensuring they are efficient, optimized and meet the technical requirements of the project.
  • Maintaining visual consistency by understanding and adhering to the art style guide and established pipeline.
  • Meeting project deadlines and maintaining strong communication with the team.

What kind of professional are we looking for?

  • At least 2 years of experience as a 3D artist.
  • Having a strong portfolio showcasing 3D asset creation experience.
  • A genuine willingness to learn and improve.
  • Excellent artistic eye for proportions and details.
  • Strong understanding of art fundamentals, composition, color theory, and lighting.
  • Proficiency in Blender, Substance Painter and Zbrush.
  • Good knowledge of Photoshop (or similar software).

Additional advantages would be:

  • Knowledge of Unreal Engine 5 and its features (Nanite, Lumen etc.).
  • Ability to work on both hard-surface and organic elements.
  • A passion for game development.

What personal qualities are important to us?

  • Strong communication skills and willingness to work in a team.
  • High creativity and problem-solving skills.
  • Ability to independently plan your own work including estimating the needed time, searching for references.

Why do we enjoy working here?

  • Work in an experienced and friendly environment.
  • Interesting projects that guarantee development and satisfaction.
  • Opportunity to work on high-quality projects.

What do we offer?

  • Attractive salary depending on experience.
  • Work on-site or hybrid in Warsaw (preferred) or remote.
  • Both B2B and employment contracts are possible.
  • Long-term cooperation.
  • Flexible working time (core hours 10:00 - 16:00).
  • Holidays and sick days are paid.

Data publikacji: 2024-10-25

Liczba wyświetleń: 1970