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Technical Sound Designer (New Team)

dla Donkey Crew w Wrocław / Hybrid / Remote

Praca stała Audio


We are looking for a Technical Sound Designer (UE4 & UE5) to join an entirely new team based in Poland, focused on co-developing titles within the Snail Games USA portfolio.

In this role, you’ll collaborate on an exciting variety of projects, including both well-established IPs and new titles. You'll have a unique opportunity to be part of the studio’s growth and influence its culture from day one while working on creative, dynamic projects with passionate teams from other parts of the world.

Responsibilities
Sound Creation: Record, edit, and design high-quality audio assets (environments, objects, creatures, UI, etc.).
Implementation: Set up and integrate audio in UE4/UE5, including triggers, interactive sound events, and real-time mixing.
Collaboration: Work closely with designers, programmers, and artists to ensure audio complements gameplay and aligns with creative vision.
Scripting & Optimization: Utilize Blueprints or scripting techniques to manage complex audio systems while maintaining performance requirements.
Planning & Coordination: Develop audio roadmaps, estimate time requirements, and organize sound assets to meet project milestones.
Iterative Improvement: Respond to feedback, refine audio assets, and stay current with industry trends and tools.

Requirements
Proven experience in sound design and implementation for video games (portfolio or demo reel required).
Proficiency in audio software (e.g., Pro Tools, Reaper, Wwise, FMOD) and hands-on integration in Unreal Engine (UE4/UE5).
Working knowledge of Blueprints or similar scripting systems for advanced audio functionality.
Strong understanding of sound design principles, mixing, and mastering techniques.
Excellent communication skills in English (written and verbal).
Ability to adapt quickly and manage audio needs in a fast-paced environment.

Bonus Skills
Familiarity with spatial audio and advanced 3D sound techniques.
Experience with version control systems (e.g., Perforce).
Basic music composition or adaptive music implementation.
Technical background in scripting/programming (C++, Python) for custom audio tools.

We offer you
Competitive salary.
Chance to work on great well-established and new IPs in the international environment.
Working in the hybrid / remote model.
Benefits and possibility of relocation support for foreigners aiming to work onsite; including private health insurance, and general assistance with settling.

If you are interested, send your portfolio, CV and other information in English to the email: NewTeam_Jobs@Donkey.Team and mention the job you are applying for in the subject.

The Controller of your personal data is Donkey Crew sp. z o.o. Click the link below to get information on how we process your data:
https://www.donkey.team/recruitment-clause-2

If you want to take part in future recruitments, include the following clause in your CV:
“I consent to the processing of my data for the purposes of future recruitment for a period of 2 years."

Please be advised that we will contact only selected candidates.


Data publikacji: 2025-01-23

Liczba wyświetleń: 821

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