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Junior Integration 3D Artist

dla Donkey Crew w Wrocław / Hybrid

Praca stała Grafika i animacja


We are looking for a Junior Integration 3D Artist to join an entirely new team - Rustic Roost - based in Poland, focused on co-developing titles within the Snail Games USA portfolio.

In this role, you will focus on integrating 3D assets into Unreal Engine, ensuring they meet all technical requirements for in-game use. When integration tasks are not required, you will be responsible for cleaning and fixing models to ensure they are optimized and ready for game performance. This is a unique opportunity to gain experience working with Unreal Engine and contribute to high-quality game development in a collaborative, fast-paced environment.

Responsibilities

  • Asset Integration into Unreal Engine: Integrate 3D assets into Unreal Engine, ensuring they meet all technical specifications, including proper scale, lighting, and materials.
  • Optimize Assets for Performance: Ensure assets are optimized for real-time performance, including LOD creation, texture baking, and ensuring compatibility with the engine’s rendering systems.
  • Model Cleaning and Fixing: When there are no integration tasks, focus on cleaning up and fixing 3D models to ensure they are fully game-ready. This includes tasks like fixing UVs, correcting topology issues, and ensuring meshes are error-free.
  • Asset Testing: Perform in-engine testing to ensure all assets function correctly and meet the performance standards of the game.
  • Collaboration: Work closely with the art and technical teams to troubleshoot issues and iterate on assets based on feedback.
  • Maintain Technical Standards: Ensure that all assets integrated into Unreal Engine meet technical requirements for in-game use, such as collision, physics, and performance benchmarks.
  • Stay Updated: Keep up with the latest trends in Unreal Engine and 3D asset integration techniques, ensuring continuous improvement in workflows.

Requirements

  • 1–2 years of experience as a 3D artist or technical artist, preferably with some focus on asset integration into game engines.
  • Basic knowledge of Unreal Engine (UE4/UE5) and asset integration workflows.
  • Strong understanding of 3D modeling software (e.g., Blender, Maya, ZBrush) and asset optimization techniques.
  • Familiarity with asset management systems and Unreal Engine’s content pipeline.
  • Ability to ensure assets meet visual and technical standards for Unreal Engine, including scaling, materials, and lighting setup.
  • A portfolio showcasing game-ready 3D assets and examples of integration or model fixing work in Unreal Engine.
  • Strong problem-solving skills and attention to detail when working with assets in the engine.
  • Strong written and spoken English skills.

Bonus Skills

  • Experience with Unreal Engine’s Blueprints or other technical workflows.
  • Knowledge of performance optimization techniques for game engines (e.g., reducing polygon count, optimizing texture sizes).
  • Familiarity with version control systems like Perforce (for asset management and workflow integration).
  • Understanding of physics and collision systems in Unreal Engine.
  • Experience with other game engines (e.g., Unity) is a plus.

We offer you

  • Competitive salary.
  • Chance to work on great well-established and new IPs in the international environment.
  • Working in the Wrocław office or in hybrid model.
  • Benefits and possibility of relocation support for foreigners aiming to work onsite; including private health insurance, and general assistance with settling.

The Controller of your personal data is Donkey Crew sp. z o.o. Click the link below to get information on how we process your data:
https://www.donkey.team/recruitment-clause-2

Please be advised that we will contact only selected candidates.

If you are interested, send us your portfolio, CV and other information (in English).


Data publikacji: 2025-04-23

Liczba wyświetleń: 652

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