dla Jazz Games w Remotely
Praca stała Design
Jazz Games is an independent studio creating games with a strong focus on high-quality gameplay systems that deliver genuine player enjoyment. We care less about the number of mechanics and more about how they interact with each other and give players room to experiment.
We are currently working on our first project — Bird Them Up, a 3D top-down auto-shooter.
We already have a Lead Game Designer and are looking for talented designers to strengthen and elevate our gameplay. We offer competitive pay and expect quality, efficiency, and unconventional thinking when it comes to game mechanics.
You will be responsible for core gameplay, mechanics, and game systems.
Together with other game designers, you will propose, design, brainstorm, and implement ideas related to:
● Character stats and progression
● Weapons and their upgrades
● Perks, upgrades, and build synergies
● Additional mechanics that enhance the player experience
● New system concepts that strengthen the overall gameplay
You will also work with:
● Progression curves
● Difficulty scaling
● Readability of effects and upgrades
● Writing clear, concise, and practical design documentation
You will collaborate closely with programmers and artists, quickly testing hypotheses in-game and keeping only what truly works.
Gameplay Over Features
If a mechanic doesn’t increase player enjoyment — it doesn’t belong in the game.
Honesty With the Player
Upgrades and systems must be clear, effects must be readable, and player choices must be meaningful and impactful.
We Love Iteration
We test fast. We cut fast if it doesn’t work. If it works — we refine and improve it.
https://forms.gle/v88LzUnio6ZTgzzd8
Data publikacji: 2026-03-02
Liczba wyświetleń: 341
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