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Rendering Engineer

dla Sky Engine Sp. zoo w Warszawa, Puławska 182, hybrydowo

Praca stała Programowanie


SKY ENGINE AI, an Artificial Intelligence company founded in the UK with international presence, helps enterprises transform into greater AI companies. SKY ENGINE AI is a Synthetic Data Cloud for deep learning in vision AI – a developer platform for data scientists and computer vision engineers. This is a chance for you to get in on the ground floor of an exciting AI venture. We are exploring many new challenges in Vision AI every day. We are currently seeking a Mid-Level Rendering Engineer to support our Rendering Team.

Key Responsibilities:

  • Developing and maintaining advanced rendering-related libraries.
  • Researching and implementing mathematical models for sensors, surfaces, lighting, and other physical phenomena.
  • Designing and conducting experiments to validate the accuracy and quality of simulations.
  • Collaborating with cross-functional teams of developers, administrators, product owners, and experts in CGI, data science, AI, and computer vision.
  • Contributing to the full development cycle, from conducting research on simulation methods to evaluating and refining existing solutions in our Sky Engine rendering library.
  • Documenting technical designs, experiments, and improvements made throughout the project life cycle.

Required qualifications:

  • 3+ years of programming experience in C++ and Python.
  • Relevant experience with OpenGL/DirectX/Vulkan or ray tracing in OptiX/DirectX12/Vulkan/Metal.
  • Proven track record of problem-solving skills in complex environments.
  • Ability to collaborate effectively in a team-oriented setting.
  • Professional experience in computer graphics (CG), rendering, 3D measurements, or physical simulation.
  • Familiarity with GIT version control and working in SCRUM environments.
  • Hands-on experience in commercial projects involving rendering or simulation.
  • Proven ability to work within multidisciplinary pipelines and handle complex workflows.
  • English B2 level or higher.
  • Experience with libraries: numpy, scipy, opencv.

Nice to have:

  • Experience with Blender, Houdini for CG or VFX production.
  • Familiarity with VFX or CG pipelines and data processing flows.
  • A deep passion for rendering, VFX, and computer graphics, constantly staying updated with industry trends and developments.

Work Methodology:

  • Agile SCRUM
  • Continuous delivery – GitLab
  • Git/Bitbucket/JIRA/Confluence
  • Operating System – Linux
  • Programming IDE: PyCharm/CLion

Our Office & Benefits:

  • Sport subscription
  • Health insurance
  • Training budget
  • Modern office & young team

If you're passionate about rendering and ready for a new challenge, send your CV and cover

letter to: career@skyengine.ai


Data publikacji: 2025-03-12

Liczba wyświetleń: 198

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