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Freelance DevOps Engineer - Jenkins CI/CD for Game Development (Project-Based)

dla Litio Games w Remote

Praca stała Programowanie


Our indie game development team is seeking a Freelance DevOps Engineer to implement a foundational CI/CD pipeline using Jenkins. This is a crucial initial setup project aimed at significantly improving our development velocity through automation. We're looking for someone who can deliver efficiently within a fixed timeframe and budget.

Project Overview: This project focuses on establishing a core CI/CD framework for our game development process. You will be responsible for setting up and configuring a Jenkins environment on a dedicated office PC, integrating it with our Plastic SCM repository, automating builds, and providing essential feedback to our team via Slack.

What You'll Do

  • SCM Integration: Implement a Jenkins pipeline fully integrated with our Plastic SCM repository, capable of reliably pulling source code from any specified branch.
  • Manual Build Process: Develop a parameterized Jenkins job allowing team members to manually trigger builds from any branch, with options to select build types (e.g., Debug, Release) and input custom command-line arguments.
  • Automated Build Triggers: Configure Jenkins to automatically initiate new builds upon receiving webhooks for new changesets pushed to primary development branches.
  • Build & Versioning Automation: Implement a robust system or Jenkins plugin to automatically increment the build version number for each successful build and optimize the overall build process for speed.
  • Slack Integration: Set up real-time build notifications (start, success, failure, errors) in a designated Slack channel.
  • Build Distribution & Artifact Management: (1) Include an optional, user-selectable post-build stage to upload builds to a specified Steam branch: (2) Establish a centralized, accessible location for all build artifacts. (3) Implement a clear naming convention and a searchable build history within Jenkins.
  • Documentation: Create clear, concise documentation for our development team on how to use the Jenkins pipeline, including manual build triggers, artifact retrieval, and understanding build statuses.

What We're Looking For

  • Proven experience in setting up and managing Jenkins pipelines from scratch.
  • Strong expertise with Plastic SCM integration in a CI/CD context is a must.
  • Demonstrable scripting skills (e.g., Groovy for Jenkinsfiles, Shell, Python).
  • Familiarity with Slack and Steam integrations.
  • Excellent communication skills and experience writing clear technical documentation.
  • Ability to work independently, manage your time effectively, and meet project deadlines.

Bonus Points

  • Experience with build automation for game development (Unity, Unreal, or custom engines).

Project Timeline: We are looking for a candidate who can start immediately. The ideal completion timeframe for this project is within 2-3 weeks from the start date. This target can be discussed and finalized with the selected candidate based on the detailed project scope.

Optional Service: Please indicate in your application if you offer ongoing IT support services for CI/CD systems after initial implementation, and if you'd be interested in discussing terms for this as an additional service.

How to Apply: Please submit your resume, a brief cover letter outlining your relevant experience (especially with Jenkins and Plastic SCM), and examples of similar CI/CD projects you've completed. Include your proposed fixed-price bid for the entire project and availability for onboarding.

We look forward to hearing from you!

About Litio Games
We are Litio Games, an indie game studio based in Istanbul. Our team is driven by a passion for creating captivating games for gamers worldwide. With our collective experience in concept art and game development, we strive to push the boundaries of what games can be.

Our mission is to craft immersive experiences that entertain and leave a lasting impact, with a touch of horror. We’re currently working on our debut title, an indie game set to be released on PC and console. As we embark on this thrilling journey, we invite you to become part of our story as we aim to make our mark in the gaming industry.

Join our passionate and talented team, and help us create something exceptional. Together, let’s inspire gamers to explore, dream, and connect through unique and groundbreaking experiences.


Data publikacji: 2025-07-02

Liczba wyświetleń: 240

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